
VTC MasterClass ZBrush Texture Workflow | 640 MB
Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if you want to keep details on the model, a workflow comes in handy, so that you are not painting every rivet and bolt on your model. ZBrush’s mapping ability, along with Photoshop’s layer blending, makes a power combination for a texture artist. This MasterClass! is perfect for anyone interested in making Videogame Quality-“Baked” textures for their models.
FileFactory
http://www.filefactory.com/file/aa4585/n/VTC_Texture_txt
Mirror
http://netfolder.in/folder.php?folder_id=MTcwNjc
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